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Skirk

Weapon

Vision

Affiliation

Sword

Cryo

Cosmic Calamity

A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.

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Stats

Lv.

Base HP

12417

Base DEF

806

Base ATK

359

CRIT DMG

38.4%

Active Talents

Havoc: Sunder
Normal Attack

Normal Attack

Performs up to 5 consecutive attacks.

Charged Attack

Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Lv.

1-Hit DMG

54.5%

2-Hit DMG

49.8%

3-Hit DMG

32.4%+32.4%

4-Hit DMG

60.8%

5-Hit DMG

82.9%

Charged Attack DMG

66.8%×2

Charged Attack Stamina Cost

20.0

Plunge DMG

63.9%

Low/High Plunge DMG

128%/160%

Havoc: Warp
Elemental Skill
Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold.

Tap

Skirk gains 45 Serpent's Subtlety and switches to Seven-Phase Flash mode.

Hold

Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely.

Lv.

1-Hit DMG

132.8%

2-Hit DMG

119.8%

3-Hit DMG

75.7%+75.7%

4-Hit DMG

80.5%+80.5%

5-Hit DMG

196.6%

Charged Attack DMG

44.5%×3

Charged Attack Stamina Cost

20.0

Plunge DMG

63.9%

Low/High Plunge DMG

128%/160%

Seven-Phase Flash Mode Duration

12.5s

Max Serpent's Subtlety

100.0

CD

8.0s

Havoc: Ruin
Elemental Burst
Skirk's Elemental Burst is not reliant on Elemental Energy but instead on Serpent's Subtlety.
When Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose.

When Skirk is in Seven-Phase Flash mode, Havoc: Ruin will be replaced by Havoc: Extinction.

Havoc: Extinction

A special Elemental Burst that can be used even without consuming Serpent's Subtlety.
After using it, Skirk will gain the "All Shall Wither" effect, which will last until Seven-Phase Flash ends. After unlocking the Passive Talent Reason Beyond Reason, she can also absorb nearby Void Rifts.
While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed.
This effect will be canceled when it has triggered 10 times.

Lv.

Slash DMG

122.8% ×5

Final Slash DMG

204.6%

Serpent's Subtlety Bonus

19.32% ATK Per Point

0/1/2/3 Void Rift Absorption DMG Bonus

3.5%/6.6%/8.8%/11.0%

CD

15.0s

Passive Talents

Reason Beyond Reason
Unlocks at Character Ascension Phase 1
When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.

Skirk can use the following methods to absorb nearby Void Rifts:
  • When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
  • When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
  • When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.
Each Rift absorbed will grant her 8 Serpent's Subtlety points.
Return to Oblivion
Unlocks at Character Ascension Phase 4
When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently.
Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.
Mutual Weapons Mentorship
When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members' Elemental Skill Level is increased by 1.

Constellation

Far to Fall
Constellation Lv. 1
Enhances the effects of the Passive Talent Reason Beyond Reason: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
You must first unlock the Passive Talent Reason Beyond Reason.
Into the Abyss
Constellation Lv. 2
After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional Serpent's Subtlety points.
When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent's Subtlety points into account.
Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her Seven-Phase Flash mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode.
Serendipitous Sin
Constellation Lv. 3
Increases the Level of Havoc: Ruin by 3.
Maximum upgrade level is 15.
Fractured Flow
Constellation Lv. 4
Enhances the effects of the Passive Talent Return to Oblivion: Each Death's Crossing stack also increases Skirk's ATK by 10%/20%/40%.
You must first unlock the Passive Talent Return to Oblivion.
End of Wishes
Constellation Lv. 5
Increases the Level of Havoc: Warp by 3.
Maximum upgrade level is 15.
To the Source
Constellation Lv. 6
Each Void Rift Skirk absorbs via the effects of the Passive Talent Reason Beyond Reason will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in Seven-Phase Flash mode. These stacks last for 15s, and each stack's duration is counted independently (max 3 stacks).
You must first unlock the Passive Talent "Reason Beyond Reason."

Havoc: Sever

  • When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk's ATK as Cryo DMG. This DMG is considered Elemental Burst DMG.
  • When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk's ATK as Cryo DMG. This damage is considered Normal Attack DMG.
  • When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.

Ascension Materials

Ascension Phase 1

20,000 Mora

3

Meshing Gear

1

Shivada Jade Sliver

3

Skysplit Gembloom

Ascension Phase 2

40,000 Mora

15

Meshing Gear

2

Ensnaring Gaze

3

Shivada Jade Fragment

10

Skysplit Gembloom

Ascension Phase 3

60,000 Mora

12

Mechanical Spur Gear

4

Ensnaring Gaze

6

Shivada Jade Fragment

20

Skysplit Gembloom

Ascension Phase 4

80,000 Mora

18

Mechanical Spur Gear

8

Ensnaring Gaze

3

Shivada Jade Chunk

30

Skysplit Gembloom

Ascension Phase 5

100,000 Mora

12

Artificed Dynamic Gear

12

Ensnaring Gaze

6

Shivada Jade Chunk

45

Skysplit Gembloom

Ascension Phase 6

120,000 Mora

24

Artificed Dynamic Gear

20

Ensnaring Gaze

6

Shivada Jade Gemstone

60

Skysplit Gembloom

Talent Materials

Talent Lv. 2

12,500 Mora

6

Meshing Gear

3

Teachings of Contention

Talent Lv. 3

17,500 Mora

3

Mechanical Spur Gear

2

Guide to Contention

Talent Lv. 4

25,000 Mora

4

Mechanical Spur Gear

4

Guide to Contention

Talent Lv. 5

30,000 Mora

6

Mechanical Spur Gear

6

Guide to Contention

Talent Lv. 6

37,500 Mora

9

Mechanical Spur Gear

9

Guide to Contention

Talent Lv. 7

120,000 Mora

4

Artificed Dynamic Gear

1

Ascended Sample: Knight

4

Philosophies of Contention

Talent Lv. 8

260,000 Mora

6

Artificed Dynamic Gear

1

Ascended Sample: Knight

6

Philosophies of Contention

Talent Lv. 9

450,000 Mora

9

Artificed Dynamic Gear

2

Ascended Sample: Knight

12

Philosophies of Contention

Talent Lv. 10

700,000 Mora

12

Artificed Dynamic Gear

2

Ascended Sample: Knight

16

Philosophies of Contention

1

Crown of Insight

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